Sunday, January 8, 2012

I (plan to) nominate...

As part of my Worldcon membership last year, I'm entitled to nominate for the 2012 Hugo Awards. In past years I haven't bothered, mostly because I didn't really feel qualified. This year, though, I actually read a few books that were published in 2011, and are therefore eligible for 2012 Hugo Awards:

The Quantum Thief, by Hannu Rajaniemi*
Mechanique, by Genevieve Valentine
Planesrunner, by Ian McDonald
Grail, by Elizabeth Bear

What's more, I've got some sitting on my shelf, waiting to be read:

Soft Apocalypse, by Will McIntosh
The Highest Frontier, by Joan Slonczewski
Among Others, by Jo Walton
Embassytown, by China Mieville
The Islanders, by Christopher Priest

The deadline for nominating is Sunday March 11 -- I'm going to try to get through as many of the 2011 books as I can before then, to see if I think any of them are deserving of nomination. 

I'm going to be strategic about the order in which I read them. The Islanders will be last because, honestly, I don't think it has a hope of making the final ballot. My vote won't make much of a difference there. Neither will it make much of a difference for Among Others or Embassytown, both of which I expect to see on the final ballot. That makes Soft Apocalypse and The Highest Frontier the most interesting ones, and so I'll tackle them first.

The Quantum Thief (my favourite science fiction book of 2010) and Mechanique (my favourite fantasy book of 2011) are already on my nominations list. I may yet nominate Grail, which I enjoyed very much. I don't think I'm ever going to be truly comfortable nominating the third book in a series, though. I'm just not sure how well it stands on its own. Besides, I'm only allowed to nominate five books.

I'll let you know how I go!

* This one is in on a technicality -- it was first published in 2010, but it was first published in the US in 2011.

Thursday, January 5, 2012

Best books I read in 2011

Right. Time for me to tell you about the best books that I read in 2011. No point mucking around -- let's get to it, hey?

Science Fiction: The Dervish House, by Ian McDonald

This was an insanely difficult choice, and that makes me happy. Both of my honourable mentions would have made worthy picks -- Anathem by Neal Stephenson is the sort of experience that'll stay with me for a long time, and Elizabeth Bear's Jacob's Ladder series (Dust, Chill, and Grail) is some of the best space opera I've ever read.

In the end, though, I'm going with The Dervish House by Ian McDonald (my review here). That's mostly because I think it's more accessible than Anathem. Either you've already read Anathem (or you're planning to), or you'll never consider it; I doubt my recommendation will change that. But I might just be able to convince you to give The Dervish House a look.

Honourable mentions: Anathem by Neal Stephenson, the Jacob's Ladder series by Elizabeth Bear.

Fantasy: Mechanique, by Genevieve Valentine

Calling Mechanique a fantasy novel feels like a gross oversimplification -- it's more like a horror-tinged post-apocalyptic science-fiction-ish fantasy. With a hint of steampunk. Or something. Whatever you want to call it, it's great. 

The Mechanical Circus Tresaulti is a last bit of magic in a world ground down by endless war. But the magic has a sinister edge, and the Circus fights constantly to hold itself together, against the world and against a simmering internal conflict between two of its performers. 

The characters here are rich and complex, but the writing is sparse and sharp-edged. The story is grim, but really compelling. It's Genevieve Valentine's first novel, and I can't really recommend it enough. I'm really hoping it pops up when awards season rolls around in 2012. 

Honourable mentions: The Hundred Thousand Kingdoms by N. K. Jemisin, Zoo City by Lauren Beukes.

Other Thing: the Eclipse anthologies, edited by Jonathan Strahan

I didn't read enough literary fiction in 2011 to call it out separately, but I did read a bunch of comics and games and short story collections, so I've decided to go with Other Thing as my last category. I want to recommend to you the Eclipse anthologies, edited by Jonathan Strahan -- I read Eclipse One and the better part of Eclipse Three in 2011, and Eclipse Two a few years back.

They are a series of non-themed genre anthologies, and I think they're a really great way to expose yourself to a wide variety of unusual, interesting stuff. I've discovered a number of new favourite authors in the Eclipse anthologies, as well as read some really great stories. The absence of strict genre boundaries is really refreshing -- it makes starting each new story a small adventure. A great way to broaden your reading, I reckon.

Honourable mentions: Ghostopolis, a graphic novel by Doug TenNapel, and Do: Pilgrims of the Flying Temple, a storytelling game by Daniel Solis.

So that's it! Time to think about which books I'm going to nominate for the Hugo Awards in 2012...

Tuesday, December 20, 2011

Reading generously

I like to complain about modern movies being too long. Ninety minutes is enough, most of the time, and three hours is usually just unnecessary. I also like to complain about books being too long. A little while ago, I finished reading a pleasant novella by Connie Willis called Uncharted Territory [1994], and I was all geared up to write a post about how that (17,500 to 40,000 words) really is the perfect length for science fiction.

And yet here I am reading Anathem [2008] by Neal Stephenson -- all 932 pages of it, plus glossary and appendices -- and having a great time. In part, precisely because it is so long.

I'm sure some of my willingness to give it a shot is down to trusting that Neal Stephenson will take me places I want to go. But part of it is that I consciously decided that I felt like immersing myself in a massive book. It probably doesn't need to be as long as it is, but before I even started reading I'd decided to consider its length a feature, rather than a bug.

I think sometimes it's worth reminding myself that there's an element of choice in the way that I read anything. As a deliberately extreme example, I can choose to read Dan Brown the way I read Cormac McCarthy, but I'm inevitably going to be disappointed. Or I can go in to that hypothetical Dan Brown novel completely aware of what it is, and what it is trying to be, and hopefully have some fun.

Perhaps that sounds like making excuses for bad writing. I don't think that's what I'm trying to say, though. I think I'm suggesting that I can accept averageness in one or more aspects of a novel, provided there are others that hold my interest. That may mean I'm a less discerning reader than I could be, but I hope it also means that I have fewer outright bad reading experiences than I might otherwise.

Sunday, December 11, 2011

Genre accessibility rears its head again

I've recently started watching the TV show Community. It's great. You should watch it too. Not so long ago, though, it appeared to be in danger of cancellation.  A friend pointed out this article in The Atlantic Wire, which discussed a few of the reasons the show might have found itself in this position. The first item on their list was that it is so tightly wound around itself and its geeky subculture that it is difficult for a new viewer to penetrate. "No welcome mat," they said.

That's probably a fair comment. But the clever knottiness is what makes the show so great. If you take that away, you're not going to be left with the same show. So what's the right thing to do? Stick with the vision and risk cancellation, or try to make it more approachable and risk losing the thing that makes it so great?

My answer? Stick with it. If Community gets cancelled, at least it will have been great -- and its own thing -- to the end.

You can probably see where I'm going with this. That's basically the same criticism that is often levelled at science fiction (frequently by insiders): that it has become so deeply wrapped up in itself that it is essentially inaccessible to the new reader. I've mentioned before that this sometimes worries me.

Thinking about Community has got me looking at the problem slightly differently, though. Of course I want science fiction literature to thrive, and I'd love it if everyone enjoyed it as much as I did. But, to take an example, The Quantum Thief just wouldn't be the same book if Hannu Rajaniemi had attempted to make it approachable for everyone, regardless of their familiarity with the genre. And that, I think, would have been a shame.

I'm certainly not suggesting that science fiction authors should give up on trying to engage with the outside, and just turn inward. Engagement is obviously necessary to keep the genre lively, and hopefully at least a little relevant. And, yes, perhaps it's also necessary to provide a new generation of readers with the background they need to really enjoy books like The Quantum Thief (although I'm uncomfortable with with slightly elitist tone in that last sentence). I think all I'm saying is that lack of accessibility to a wide audience is not necessarily a flaw.

Still, it does make me sad that I won't ever be able to share The Quantum Thief (and books like it) with the vast majority of my friends.

Saturday, December 3, 2011

Backstory, and Vast by Linda Nagata

Hi! Long time, no post. I'm sorry about that. I'll try not to let it happen again. Let me get back in the swing of things with something long, rambling, and lacking in concrete conclusions, eh?

I just finished reading Vast [1998] by Linda Nagata. It's the fourth book in a series called The Nanotech Succession. It's also the first book in the series that I've read. I chose to start with that book for three reasons*. The most relevant is that I was interested to see what it was like reading a sequel without any knowledge of its forerunners.

I should say that Vast isn't a sequel in the strictest sense, since it is intended to stand on its own. Nevertheless, I'm pretty sure that it shares at least one major character with earlier novels in the series, and that it heavily references events and places from them.

Nagata has done a wonderful job -- I really enjoyed the book. I never felt lost or confused, and I was always clear on the characters' motivations. The science fictional ideas that underpin the book were introduced naturally. There's a lot of looking backwards, but I think that's a deliberate choice, not an unintended consequence of being the fourth book in a series.

All the same, I never quite managed to shake the feeling that events in Vast would have had more impact if I'd read the earlier books in the series. That got me thinking about worldbuilding. A while ago I read a quote by M. John Harrison (via China Mieville and Warren Ellis), in which he laid into the whole endeavour. You can read the whole (short) thing here, but I'm going to repeat part of it:
"Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfil their part of the bargain, because it believes that it has to do everything around here if anything is going to get done."
I love complex, rich worldbuilding -- it's part of the reason that I'm such a fan of Ian McDonald, China Mieville and Neal Stephenson**. But I wonder if the act of trying to write it all down and codify everything somehow deadens it a little. Could that perhaps be what I was picking up in Vast

I think I believe that worldbuilding and backstory should exist solely to serve the present narrative, but how can they do that with complete freedom if they're already set in stone? Is some quality of Vast smoothed over by the existence of the earlier books in the series? I have no idea. Probably I'm just imagining that there's something there (or not there) because I know those other books exist.

But still, it does make me want to experiment. Build a world, and then write stories in it. Write stories in a world I haven't built yet. See if they feel different.


* The second reason was that Vast is the book set farthest in the future, and I particularly like far future SF. The third reason is that Alastair Reynolds spoke highly of it, mentioning specifically that it stood on its own merits. Call it a best case for my experiment.

** Maybe what I love about the worlds those authors build is that there's so much in them that I don't understand, or that isn't fully, laboriously, explained? Maybe that's also why epic fantasy isn't really my favourite thing?

Wednesday, October 5, 2011

You have mail

I'm in the mood for space opera. So, here are two delivery runs for TransGalaxy Class D Freight crews -- the bravest, craziest, most desperate cargo haulers in the galaxy. Just add protagonists!

SHELL GAME

Summary: three TransGalaxy ships, three packages, only one of them legit.

Setup: the Silicon Sceptre is the symbol of the First Warlord of Aarn. Its bearer commands the Aarns, their armies and their glorious space navy. The current Grand Warlord, Hanaarn XXIV, has just died in his sleep. His son and heir, Hanaarn XXV, is across the Frontier Zone fighting as a mercenary in the Belt Wars. The old Warlord's brother, Hanaarn XXV's uncle, takes the opportunity to launch a coup, and seize the Sceptre for himself.

But the old Warlord's loyal batman sneaks the powerful artifact off Aarn, and rushes to place it in the hands of the rightful heir. Aarn security forces are in hot pursuit, and so three TransGalaxy ships are hired to hide the true bearer of the Silicon Sceptre.

Complications:
  • Off to a bad start -- as the three TransGalaxy ship crews leave the briefing, Aarn security forces attack!
  • Sabotage! -- there's a traitor on board, and he/she/it has rigged the reactor to blow!
  • The exchange -- half way to the delivery point, the three TransGalaxy ships meet to swap cargoes, further complicating things for the pursuers. But one of the Captains is in the pay of the Aarns!
  • "You’re the traitor!", "No, you’re..." -- tensions are high on board the ship.
  • The Belt Wars -- the delivery takes the crew right into the middle of a war zone, in a dense asteroid field. Some fancy flying -- and fighting -- is required.
  • "Thanks, but no thanks." -- they’ve found Hanaarn XXV, but he refuses to sign for the Sceptre.

THE GHOST FLEET OF BANDETH SECTOR

Summary: the Ghost Fleet is a myth. It isn't real. Nevertheless, the client wants a package delivered to its Admiral.

Setup: the Bandeth Sector is a shipping hazard. It's a complete mystery why ships go missing as they pass through it -- a black hole or other navigational hazard, or maybe pirates? The locals, though, swear it's the Ghost Fleet of Bandeth, led by the vicious (and long dead) Admiral Iron Xil.

In reality, the Sector is home to a huge Leviathan, a giant living creature attracted to radiation put out by fusion drives. Iron Xil is a crazy old Ahab, leading a small flotilla of ships on an endless hunt for the Leviathan. The myth of the Ghost Fleet is carefully cultivated to keep the galaxy's big game hunters away. Of course hunting a single beast for a hundred years will drive anyone a bit crazy...

Complications:
  • The client -- just who is this guy anyway, and what could he possibly be shipping to a myth?
  • "We don’t talk about that here." -- the crew arrive on the borders of the Bandeth Sector and start asking questions. The locals don't like talking about it.
  • "Oh no, I’m not going back there!" -- the crew meet a survivor of a trip through the Bandeth Sector, with potentially useful information, but he's a little reluctant.
  • Ship graveyard -- there's three things about the ships in this graveyard: first, they've been smashed by something huge. Second, they've been carefully stripped for parts. Third, they're dangerous to navigate!
  • Leviathan! -- it's only a matter of time until the beast itself is attracted to the TransGalaxy ship!
  • Boarding action -- okay, now the crew have tracked down the myth, how exactly do they get him to take the package?
  • "Of course, now I can’t let you leave..." -- Iron Xil is revealed as just a man, and that's a secret he needs to protect.

Any comments?

Saturday, October 1, 2011

Navigating NPR's Top 100

Just a really quick one today, in which I steal content from elsewhere. I posted a little over a month ago about NPR's Top 100 Science-Fiction and Fantasy Books. The folks over at SF Signal have quite rightly pointed out that the list is long, consists of books that vary greatly in style and content, and doesn't come with a handy guide.

So, T. N. Tobias has prepared a nifty flowchart to help you find the sort of book you're looking for. Shrunk down really small, it looks like this:


Useful, no? Even if you've read most of the books on the list, it's always interesting to see how someone else chooses to sub-divide books. For example, I'm not sure I would have defined Iain M. Banks' Culture series by its humour.  My favourite book in that series, Use of Weapons, was actually pretty grim.

Also: people seem to like their Military SF!